Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bds beta 6/6/85; site pucc-h Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!ihnp4!inuxc!pur-ee!pucc-j!pucc-h!ags From: ags@pucc-h (Dave Seaman) Newsgroups: net.games.chess Subject: Re: Perfect Play? Message-ID: <2746@pucc-h> Date: Fri, 28-Mar-86 09:10:39 EST Article-I.D.: pucc-h.2746 Posted: Fri Mar 28 09:10:39 1986 Date-Received: Tue, 1-Apr-86 07:33:16 EST References: <2916@sunybcs.UUCP> <5112@alice.uUCp> <39@paisley.ac.uk> Reply-To: ags@pucc-h.UUCP (Dave Seaman) Organization: Purdue University Computing Center Lines: 12 In article <39@paisley.ac.uk> rh@cs.paisley.ac.uk (Robert Hamilton) writes: >Ie from an move 1 tere MUST be a forced win for white or a forced >draw for black. >The question : IS THERE ? >If there is not I think that chess might be considered non-deterministic >in the sense that the only analysis possible is heuristic. In tic-tac-toe there is no forced win for the first player or the second. Are you claiming that tic-tac-toe might be considered non-deterministic in the sense that the only analysis possible is heuristic? -- Dave Seaman pur-ee!pucc-h!ags