Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 alpha 4/15/85; site weitek.UUCP Path: utzoo!watmath!clyde!cbosgd!hplabs!turtlevax!weitek!robert From: robert@weitek.UUCP (Robert Plamondon) Newsgroups: net.games.frp Subject: Historical note on catapults Message-ID: <392@weitek.UUCP> Date: Mon, 31-Mar-86 12:19:26 EST Article-I.D.: weitek.392 Posted: Mon Mar 31 12:19:26 1986 Date-Received: Wed, 2-Apr-86 01:43:03 EST References: <9865@ucla-cs.ARPA> <386@weitek.UUCP> <1249@udenva.UUCP> <745@rti-sel.UUCP> Organization: Weitek Corp. Sunnyvale Ca. Lines: 20 Summary: Catapults In article <745@rti-sel.UUCP>, rcb@rti-sel.UUCP (Random) writes: > I was recently > playing in a campaign where the city I lived in (Irongate) was attacked > by a well organized humanoid army. The party of about 12 characters > levels 4..6 broke up into about 4 or 5 groups to play this. Some of the > fighter types went on attack missions. Either defending the city directly > or on a special mission, like to destroy a column of catapults known > to be moving toward the city. (no trees in area, they had to be built > elsewhere) In reality, catapults were more often built out of timbers from barns and houses. The wood is seasoned and straight, and there are almost always plenty of buildings outside the walls to grab timbers from. -- Robert Plamondon UUCP: {turtlevax, cae780}!weitek!robert FidoNet: 143/12 robert plamondon "How about a little fire, Scarecrow?"