Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!ittatc!dcdwest!sdcsvax!sdcrdcf!hplabs!qantel!lll-lcc!lll-crg!seismo!cmcl2!philabs!polaris!herbie From: herbie@polaris.UUCP (Herb Chong) Newsgroups: net.games.hack Subject: Re: a QUESTion Message-ID: <474@polaris.UUCP> Date: Mon, 17-Mar-86 19:31:17 EST Article-I.D.: polaris.474 Posted: Mon Mar 17 19:31:17 1986 Date-Received: Fri, 28-Mar-86 05:23:45 EST References: <152@Shasta.ARPA> Reply-To: herbie@polaris.UUCP (Herb Chong) Distribution: net Organization: IBM TJ Watson RC Lines: 24 In article <152@Shasta.ARPA> yossi@su-Shasta.ARPA (Joseph Friedman) writes: >I recall that when I saw the sources of hack version 1.0.1 (about six >months ago), I noticed that there were many `#ifdef QUEST's, and it >seemed that you could compile hack with `-DQUEST' and get a different >game. I tried that and got compilation(!) errors. Tried to make some >cludges in order to allow compilation, but it failed to execute. Does >anybody know anything about the game `quest'? when net.games.hack was first created, this was one of the earliest questions. quest requires additional files that were never distributed with any version of hack. the only difference between quest and hack is that quest has irregularly shaped rooms. Herb Chong... I'm still user-friendly -- I don't byte, I nybble.... VNET,BITNET,NETNORTH,EARN: HERBIE AT YKTVMH UUCP: {allegra|cbosgd|cmcl2|decvax|ihnp4|seismo}!philabs!polaris!herbie CSNET: herbie.yktvmh@ibm-sj.csnet ARPA: herbie.yktvmh.ibm-sj.csnet@csnet-relay.arpa, herbie%yktvmh.bitnet@wiscvm ======================================================================== DISCLAIMER: what you just read was produced by pouring lukewarm tea for 42 seconds onto 9 people chained to 6 Ouiji boards.