Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 alpha 4/3/85; site ukma.UUCP Path: utzoo!watmath!clyde!cbosgd!ukma!sean From: sean@ukma.UUCP (Sean Casey) Newsgroups: net.games.hack Subject: Naming things - HERE'S THE CODE! (mild spoiler) Message-ID: <2993@ukma.UUCP> Date: Sat, 29-Mar-86 23:06:51 EST Article-I.D.: ukma.2993 Posted: Sat Mar 29 23:06:51 1986 Date-Received: Sun, 30-Mar-86 10:48:08 EST References: <786@ucsfcgl.UUCP> <394@tilt.FUN> <700@ark.UUCP> <1883@hammer.UUCP> <302@bu-cs.UUCP> Reply-To: sean@ukma.UUCP (Sean Casey) Distribution: net Organization: The White Tower @ The Univ. of KY Lines: 17 In article <302@bu-cs.UUCP> sam@bu-cs.UUCP (Shelli Meyers) writes: >In article <1883@hammer.UUCP> andrew@hammer.UUCP (Andrew Klossner) writes: >> >>Of course, if you have a two-handed sword you want to call it "Orcrist". > >No, no, no, you want to name your LONG SWORD Orcrist. Ok, let's take a look at the code in hack.fight.c: if(mon->data->mlet == 'O' && obj->otyp == TWO_HANDED_SWORD && !strcmp(ONAME(obj), "Orcrist")) tmp += rnd(10); I think the code speaks for itself. Sean