Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site sri-spam.ARPA Path: utzoo!watmath!clyde!burl!ulysses!ucbvax!nike!sri-spam!argv From: argv@sri-spam.ARPA (AAAARRRRGGGGv) Newsgroups: net.games.hack Subject: Wand of Probing Message-ID: <5433@sri-spam.ARPA> Date: Mon, 31-Mar-86 01:56:58 EST Article-I.D.: sri-spam.5433 Posted: Mon Mar 31 01:56:58 1986 Date-Received: Tue, 1-Apr-86 08:17:26 EST Organization: SRI International, Menlo Park, CA Lines: 16 Keywords: local hack ... If your hack-source owners may have noticed, the define for WAN_PROBING is not defined by default. Trying to make it work isn't hard, but it takes changes to the code, but it's worth it for learning (the game, not how to code). The wand of probing (when zapped at a monster) tells you his gold, hit points; everything that you know about yourself at the bottom of the screen is given about the monster you hit. It does no damage, but you find that ghosts have armor class of -5 most of the time, and that shopkeepers have lots of gold and large amounts of hit points. If enough interest is generated, I'll try to organize the code in such a way that I can post instructions on how to upgrade your code to include this wand. Now, can anyone point me in the direction of 1.0.3? dan