Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site amiga.amiga.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!decwrl!pyramid!amiga!dale From: dale@amiga.UUCP (Dale Luck) Newsgroups: net.micro.amiga Subject: Re: Double buffering and Windows Message-ID: <909@amiga.amiga.UUCP> Date: Wed, 26-Mar-86 19:30:58 EST Article-I.D.: amiga.909 Posted: Wed Mar 26 19:30:58 1986 Date-Received: Fri, 28-Mar-86 07:59:12 EST References: <1620@caip.RUTGERS.EDU> Reply-To: dale@tooter.UUCP (Dale Luck) Organization: Commodore-Amiga Inc., 983 University Ave #D, Los Gatos CA 95030 Lines: 12 In article <1620@caip.RUTGERS.EDU> XBR2D995%DDATHD21.BITNET@WISCVM.WISC.EDU writes: >has anybody out there experience with double buffering IN windows? >We have done double buffering without screens and windows, but we >want to incorporate it into the window system. Double buffering in Screens is quite doable and intuitionable. However dblbfrng windows is not quite so easy. It can be done though by setting up your own RastPort where you do the rendering and then blitting the result into the window, hopefully there will not be much video tear. The problem with double buffering windows is that you have to convince all the other applications with windows to cooperate with your 2bfering antics. Dale