Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site myrias.UUCP Path: utzoo!utcsri!ubc-vision!alberta!myrias!cg From: cg@myrias.UUCP (Chris Gray) Newsgroups: net.micro.amiga Subject: Re: arctic fox beginner mode beaten Message-ID: <233@myrias.UUCP> Date: Fri, 4-Apr-86 16:00:49 EST Article-I.D.: myrias.233 Posted: Fri Apr 4 16:00:49 1986 Date-Received: Fri, 4-Apr-86 17:11:49 EST References: <191@atux01.UUCP> <348@sask.UUCP> <437@ncr-sd.UUCP> Organization: Myrias Research, Edmonton Lines: 23 Huh? ArcticFox is a bit slow to respond, but I've found that it's quite consistent about it (about a second is my guess). What it does lack is some feedback and some options. E.g. when using the mode that lets me raise and lower the gun, I'd like a way to simply STOP the ArcticFox without going out of that mode (since I'm zeroing in on an approaching fighter). It would also be nice to have some more distinct feedback about whats happening with the missiles - the little 'time remaining' bars at the bottom aren't very noticeable, and the image switches (I use the big screen for the missile views) sometimes don't change that much when I goof and plow the missile into a hillside). What would also be nice is a way to ABORT a missile, especially after I've "locked on" to nothing. I would suggest that the game takes a fair amount of practice to get the hang of. Four of us have been playing, for a total of 50 odd games, and we're still learning techniques and features. My best game so far (last night) was in beginner mode (I still don't know my way around enough to venture more than experimentally into Tournament mode), and I got both the Communications fort and the main fort for a total of 26800 points. A minor hint: the missiles on autopilot seem to zero in on the center of the nearest/biggest target. This isn't always what you might want. Chris Gray (ihnp4!alberta!myrias!cg)