Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site moncol.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!drutx!mtuxo!houxm!hjuxa!petsd!moncol!john From: john@moncol.UUCP (John Ruschmeyer) Newsgroups: net.micro.pc,net.wanted Subject: Re: "Joystick Mouse" or Joystick for Game Port? Message-ID: <200@moncol.UUCP> Date: Mon, 31-Mar-86 15:30:08 EST Article-I.D.: moncol.200 Posted: Mon Mar 31 15:30:08 1986 Date-Received: Sat, 5-Apr-86 00:45:12 EST References: <264@entropy.UUCP> Reply-To: john@moncol.UUCP (John Ruschmeyer) Organization: Monmouth College, W. Long Branch, NJ Lines: 27 Keywords: joystick mouse gameport Xref: watmath net.micro.pc:7626 net.wanted:8538 In article <264@entropy.UUCP> davej@entropy.UUCP writes: >I would like to implement a mouse (preferably, or at least a joystick) >on an IBM PC/XT game port rather than sacrificing a slot or a serial >port. Is this technically possible? > >In the Microsoft Windows setup I just went through there is a choice >of selection for a pointing device of "Kraft Joystick Mouse". Does >anyone know about this? Kraft (the joystick company) sells a product they call Exectuive Cursor which uses the joystick as some sort of pointing device. My guess is that windows either can work in conjuction with this product or can really use the joystick as a mouse equivalent. In the PD realm, there is a program floating around on many BBS's called PMM or Poor Man's Mouse. Basically, it is a little utility which makes the joystick appear to the system as repeated pressings of the arrow keys. -- Name: John Ruschmeyer US Mail: Monmouth College, W. Long Branch, NJ 07764 Phone: (201) 571-3451 UUCP: ...!vax135!petsd!moncol!john ...!princeton!moncol!john ...!pesnta!moncol!john "I killed him... and he thanked me. Why did he have to be so nice about it?"