Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site uvacs.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!mcnc!ncsu!uvacs!rwl From: rwl@uvacs.UUCP (Ray Lubinsky) Newsgroups: net.sources.games,net.sources.bugs Subject: Re: Battleship...again -- BSD bug fix Message-ID: <321@uvacs.UUCP> Date: Thu, 3-Apr-86 10:28:56 EST Article-I.D.: uvacs.321 Posted: Thu Apr 3 10:28:56 1986 Date-Received: Tue, 8-Apr-86 05:50:32 EST References: <357@spock.UUCP> Organization: U.Va. CS in Charlottesville VA Lines: 15 Xref: watmath net.sources.games:492 net.sources.bugs:775 > It compiles fine, but when I run it, the picture of the battleship > appears all over the screen except where it belongs. The Main Board and > Hit/Miss board is also splattered all over the screen. Has anybody come > up with a bugfix for this? > > X-man Sure. Comment out (or just remove) the call to nonl(); in line 138 of battle.c and then it'll work just fine. The program's nice; my compliments to the author! -- Ray Lubinsky University of Virginia, Dept. of Computer Science UUCP: ...!cbosgd!uvacs!rwl or ...!decvax!mcnc!ncsu!uvacs!rwl