Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site utcsri.UUCP Path: utzoo!utcsri!coatta From: coatta@utcsri.UUCP (Terry Coatta) Newsgroups: net.startrek Subject: Re: Chess, Kirk and Spock Message-ID: <2436@utcsri.UUCP> Date: Mon, 31-Mar-86 13:07:33 EST Article-I.D.: utcsri.2436 Posted: Mon Mar 31 13:07:33 1986 Date-Received: Mon, 31-Mar-86 15:41:25 EST References: <240@copper.UUCP> Reply-To: coatta@utcsri.UUCP (Terry Coatta) Organization: CSRI, University of Toronto Lines: 25 Keywords: Irrational? Moves Summary: In article <240@copper.UUCP> toddv@copper.UUCP (Todd Vierheller) writes: > + > +The subset is based on move strength, not on "rationality index". > + > >Move strength is certainly isn't based on irrationality. One expects the >opposing player to do what is best in the short term as well as the long term. >(Ie. He won't trade both his bishops to take my rook.) > > + +Pete Williamson The subset is based on move strength as calculated at that point in the game. For the ranking to work well, the evaluation function must perform well -- that is it must look at a board poistion and make a good "guess" as to whether that board position can lead to a win. It is quite possible for the evaluation function to give a high ranking to a bad board position if the the reason the board position is bad is that a fairly complicated set of moves is required for the opposing player to take advantage of it. The only way to play chess perfectly is to maintain the entire game tree, if you don't there is always the possibility that way far down one of the branches you have pruned off there is a win lurking for your opponent.