Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site amdcad.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!amdcad!linda From: linda@amdcad.UUCP (Linda Seltzer) Newsgroups: net.singles,net.women Subject: Re: Win/Win Players vs. Win/Lose Players Message-ID: <11165@amdcad.UUCP> Date: Fri, 28-Mar-86 23:26:35 EST Article-I.D.: amdcad.11165 Posted: Fri Mar 28 23:26:35 1986 Date-Received: Sun, 30-Mar-86 02:41:53 EST References: <1270@decwrl.DEC.COM> <439@ccivax.UUCP> <12@umcp-cs.UUCP> <548@dsi1.UUCP> Organization: AMDCAD, Sunnyvale, CA Lines: 23 Keywords: posting misplaced from net.rec.bridge Xref: watmath net.singles:11266 net.women:9895 Summary: Dealing with a win-lose player > >> Has anyone worked out the dynamics where one player is using Win/Win > >> and the other is using Win/Lose? Seems to me the outcome is generally > >> Lose/Lose? Does anyone have a strategy for dealing with a Win/Lose > >> partner? My answer is not to play manipulative games. I have my own philosophy of life, which is spiritual. If someone is being dishonest with me, I confront that person directly. In some situations I have done this in writing. If someone is acting like a cutthroat I either tell them I don't like it or I find another, less direct way to let them know that. I am not about to waste my intellectual energy on keeping track of who did what to me and who slighted me. I would never get anything done and wouldn't progress at all to any meaningful levels of life experience and inspiration, such as artistic or scientific creativity. There are all kinds of people walking around who will try to play all sorts of win-lose games, and you can't lose if you don't play. I consider these people's actions to be like random noise. I just ignore it like the static on the radio, and go about whatever positive thing I am doing. That's part of what you learn in a practice like meditation or playing the shakuhachi. You just concentrate on your life (breathing) and block out junk and noise.