Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!mcvax!ukc!reading!onion.cs.reading.AC.UK!scm From: scm@onion.cs.reading.AC.UK (Stephen Marsh) Newsgroups: net.games,net.math,net.ai,net.general Subject: Conway's game of LIFE Message-ID: <2@onion.cs.reading.AC.UK> Date: Fri, 16-May-86 11:21:15 EDT Article-I.D.: onion.2 Posted: Fri May 16 11:21:15 1986 Date-Received: Sun, 18-May-86 15:05:41 EDT Reply-To: scm@onion.cs.reading.UUCP (Stephen Marsh) Followup-To: net.games,net.math,net.ai,net.followup Organization: Comp. Sci. Dept., Reading Univ., UK. Lines: 25 Xref: linus net.games:2366 net.math:2767 net.ai:3227 net.general:3429 Here's an enquiry about John Conway's game of LIFE, a simulation of the birth, life and death of cells placed on a grid. It was devised about 1970 and was based on the theory of cellular automata. It became of great interest to a large number of people after it was discussed by Martin Gardner in Scientific American (Oct 1970-Mar 1971). I would like to know if anyone has done or knows of any investigation into aspects of the LIFE simulation since the outburst of interest in 1970. If they have, or know of any book that contains a (not too theoretical) run-down of cellular automata, perhaps with reference to LIFE, could they let me know. Many thanks Steve Marsh scm@onion.cs.reading.uk Steve Marsh, Department of Computer Science, PO BOX 220, University of Reading, Whiteknights, READING UK.