Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!philabs!cmcl2!harvard!husc6!panda!genrad!decvax!yale!metcalf From: metcalf@yale.ARPA (Chris Metcalf) Newsgroups: net.micro.atari16 Subject: Compilers for the ST Message-ID: <2673@yale.ARPA> Date: Fri, 16-May-86 13:16:29 EDT Article-I.D.: yale.2673 Posted: Fri May 16 13:16:29 1986 Date-Received: Sun, 18-May-86 15:40:18 EDT Reply-To: metcalf@yale.ARPA (Chris Metcalf) Distribution: net Organization: Yale University CS Dept., New Haven CT Lines: 22 I'm going to be coauthoring a book this summer about graphics and C on the ST and Amiga -- introducing C through graphics and moving on to an introduction to device-independent code for 3d graphics. I've ordered the Developer's Kit for my 1040, but I'd like to be able to discuss and/or recommend other compilers too. I know that DRI, Lattice, MegaMax, Habba, and Manx all have compilers either released or in beta test. Are there any others that anyone out there has heard of? Is it possible to get Greenhills for the Atari (as opposed to downloading your object code from a Sun or some such)? What is "GST", which I have heard mentioned once or twice? Once I get my hands on these compilers, I'll run some fairly comprehensive benchmarks (starting with Dhrystone 1.1) and post the results. Let me know of any other ST compilers, or any good/bad experiences with the ones above, and I'll be very grateful. Thanks! -- Chris Metcalf (metcalf@yale.ARPA) ...!ihnp4!hsi!yale!metcalf (metcalf@yalecs.BITNET) ...!decvax!yale!metcalf I couldn't fail not to agree that anything other than that which isn't the failure of his absence to leave couldn't do otherwise than make me happy.