Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!philabs!cmcl2!harvard!caip!cbmvax!eric From: eric@cbmvax.cbm.UUCP (Eric Cotton) Newsgroups: net.games.video,net.micro.cbm Subject: Re: jet combat simulator for Commodore 64 Message-ID: <251@cbmvax.cbmvax.cbm.UUCP> Date: Fri, 16-May-86 11:09:38 EDT Article-I.D.: cbmvax.251 Posted: Fri May 16 11:09:38 1986 Date-Received: Sun, 18-May-86 13:06:43 EDT References: <303@nbs-amrf.UUCP> Reply-To: eric@cbmvax.UUCP (Eric Cotton) Distribution: net Organization: Commodore Technology, West Chester, PA Lines: 41 Xref: linus net.games.video:593 net.micro.cbm:2087 In article <303@nbs-amrf.UUCP> sauder@nbs-amrf.UUCP (Jeff Sauder) writes: >I recently got a game for my Commodore 64 from a friend but I >received no documentation on how to play the game. I am looking >for information on specific commands to control the airplane. > >I think the name of the game is Jet Combat Simulator, although it >is also very possible that I could be wrong. When the game is >booted, a menu is placed on the screen from which seven or eight >different choices can be made. Among the choices are air-to-air >combat, landing practice, taking-off practice and cross-wind >turbulence practice. > >[...] > >If anyone recognizes this game, please send me e-mail and tell me >the necessary commands. Thanks. >-- > >Jeff Sauder {seismo,umcp-cs}!nbs-amrf!sauder flame on: Unless said game is in the public domain, I suggest you go to your nearest software dealer and buy a LEGITIMATE copy! flame off Eric Cotton -- "My hovercraft is full of eels." /*========================================================================*/ /*==== UUCP: {ihnp4 | allegra | seismo}!cbmvax!eric ====*/ /*==== or: pyramid!amiga!eric ====*/ /*==== ARPA: cbmvax!eric@seismo ====*/ /*==== US mail: Commodore Technology ====*/ /*==== 1200 Wilson Drive ====*/ /*==== West Chester, PA 19380 ====*/ /*==== phone: (215) 431-9180 ====*/ /*========================================================================*/