Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!orsvax1!pyrnj!caip!sri-spam!nike!styx!lll-crg!seismo!brl-adm!brl-smoke!smoke!GUBBINS@RADC-TOPS20.ARPA From: GUBBINS@RADC-TOPS20.ARPA (Gern) Newsgroups: net.micro.cpm Subject: Re: Commodore 128 Mouse Interface Message-ID: <620@brl-smoke.ARPA> Date: Wed, 7-May-86 09:46:18 EDT Article-I.D.: brl-smok.620 Posted: Wed May 7 09:46:18 1986 Date-Received: Fri, 9-May-86 10:32:30 EDT Sender: news@brl-smoke.ARPA Lines: 16 The C128 'mouse' is not a mouse at all, except it looks like one. It is an inverted tracball. It is simply a digital joystick like interface. You 'roll-up' (at ANY speed), and it lowers the UP line (pin-1). Similarly, for down, left, right (pins 2,3,4 respectively). The left button is pin-6, otherwise known as FIRE and the right button is connected in a different fashion to POT-X (on pin-9). There is no increments, or timming, or pulse widths (this is what I consider makes a REAL mouse). Tracballs work the same way. You can use a digital (standard) joystick in place of this C128 mouse, or a tracball, and the software will not notice (save for no right button). This mouse does not even come close to the 'magic' feel of a real mouse (Microsoft Mouse), but then again it is only $35 instead of $85 and cheap and marginal is the name of the game in Commodore land. Cheers, Gern -------