Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!decwrl!pyramid!pesnta!hplabs!tektronix!tekcrl!tekirl!donch From: donch@tekirl.UUCP Newsgroups: net.micro.mac Subject: Re: Microsoft Flight Simulator Message-ID: <17@tekirl.UUCP> Date: Fri, 23-May-86 13:25:27 EDT Article-I.D.: tekirl.17 Posted: Fri May 23 13:25:27 1986 Date-Received: Sun, 25-May-86 16:32:58 EDT References: <112@uicbert.UUCP> Organization: Tektronix, Inc., Beaverton, OR Lines: 12 Keywords: Fun! Summary: I have Microsoft Flight Simulator in front of me this very minute. It is amazingly thorough and detailed, but a bit slow and buggy. In case the Summary Part of this header got clipped, I'll repeat it here. I have a copy of MS Flight Simulator, bought two weeks ago for $29.99 at a local software shop. The program has much detail, the manual details a lot of information about navigation, etc. I spend a lot of time with it, in spite of its slow operation (2-3 screen updates/second) when running. The program is pretty buggy and you soon discover that the dynamic realism has some fixed limits: such as stall occurring at a given elevator setting at any speed, rather than being interdependent.