Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!philabs!prls!pyramid!gould9!doug From: doug@gould9.UUCP (doug) Newsgroups: net.micro.ti Subject: Re: Adventure-Pirates Isle Message-ID: <519@gould9.UUCP> Date: Thu, 1-May-86 18:02:31 EDT Article-I.D.: gould9.519 Posted: Thu May 1 18:02:31 1986 Date-Received: Sat, 3-May-86 02:14:01 EDT References: <252@mhuxn.UUCP> Organization: Gould CSD, San Diego Lines: 26 Summary: I have that adventure,and some of the others. That particular one was the first of the series, and was easier to complete than some of the others. The scenerio to the adventure isn't very clear at the beginning. The first island is not the island where the treasure is.The first island has all the necessary materials for building a ship to get to treasure island,where two treasures are.I won't spoil it for you by giving you all the answers,but everything you run across has a specific use in the adventure.Use common points to store things you gather,because there is a limit to what you can carry.You do need that bum pirate(if you found him yet)and you can drink any rum you find.My kind of game! If you need some more advice,or if you want some more adventures, or a catalog(spring '86)of available TI hardware/software,let me know via mail or net,whatever. 99ers are gettin' scarce! p.s. I work with a guy that has a whole TI set up for sale,$400. -- Doug Cox Customer Engineer Gould C.S.D. 9815 Carroll Canyon Rd. Suite 100 San Diego, Ca. (619)695-3790 {cbosgd,ihnp4,sdcsvax,ucla-cs}!gould9!doug {seismo!s3sun,hplabs!hp-sdd,sun!suntan}!gould9!doug doug%gould9.uucp@NOSC.ARPA