Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!philabs!pwa-b!mmintl!franka From: franka@mmintl.UUCP (Frank Adams) Newsgroups: net.lang.c Subject: Re: questions from using lint Message-ID: <1504@mmintl.UUCP> Date: Sun, 25-May-86 22:19:02 EDT Article-I.D.: mmintl.1504 Posted: Sun May 25 22:19:02 1986 Date-Received: Wed, 28-May-86 05:59:47 EDT References: <531@bu-cs.UUCP> <531@brl-smoke.ARPA> <6667@utzoo.UUCP> <1464@mmintl.UUCP> <6726@utzoo.UUCP> Reply-To: franka@mmintl.UUCP (Frank Adams) Organization: Multimate International, E. Hartford, CT Lines: 22 In article <6726@utzoo.UUCP> henry@utzoo.UUCP writes: >> ... Beyond a certain minimum size, design/code/debug is faster than >> code/debug. > >Ah, but is design/code/debug/release/withdraw/revise/really-release faster >than code/debug/try/code/debug/release? :-) But now you're arguing about a different part of the process. What I want is design/code/debug/try/[re-design]/code/debug/release. This often is faster than leaving out the design phase. >More seriously, I do acknowledge >the need to have some idea of where you're going before you set out to >get there. And the degree of advance planning needed is indeed a function >of project size. But getting where you're going and then discovering that >you really want to be somewhere else should be treated as a predictable >part of the development process, not as a rare and surprising exception. Agreed. Frank Adams ihnp4!philabs!pwa-b!mmintl!franka Multimate International 52 Oakland Ave North E. Hartford, CT 06108