Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!henry From: henry@utzoo.UUCP (Henry Spencer) Newsgroups: net.lang.c Subject: Re: questions from using lint Message-ID: <6779@utzoo.UUCP> Date: Fri, 6-Jun-86 14:19:01 EDT Article-I.D.: utzoo.6779 Posted: Fri Jun 6 14:19:01 1986 Date-Received: Fri, 6-Jun-86 14:19:01 EDT References: <901@brl-smoke.ARPA> Organization: U of Toronto Zoology Lines: 24 > There IS a lot of knowledge about user interaction; Far too little to be of a lot of use. Even something as simple as how to best handle over-long lines (wrap them around? leave a continuation marker on the right margin and allow horizontal scrolling? and a dozen details of approach for each of those) does not appear to have been studied at all. (If this particular issue has been studied, please cite references -- I'd love to know about them. Note that I'm talking about comparative studies, with numeric results, not just "we did it this way and we're glad".) > like structured software development, however, few > practitioners appear to have bothered to study it. For another example of lack of study, look at the March 85 CACM and a paper in CHI 83 by the same folks: few practitioners make ANY ATTEMPT to get real user input on how the software should behave. Let alone major input like real, numeric-result experiments on prototypes to find out what the user really needs/wants. Very few practitioners even mention it as a significant step, when asked about their methodology. Is it any wonder that much of their software isn't usable until Release 2 or 3? -- Usenet(n): AT&T scheme to earn revenue from otherwise-unused Henry Spencer @ U of Toronto Zoology late-night phone capacity. {allegra,ihnp4,decvax,pyramid}!utzoo!henry