Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!caip!nike!ucbcad!ucbvax!CORY.BERKELEY.EDU!dillon From: dillon@CORY.BERKELEY.EDU (Matt Dillon) Newsgroups: net.micro.amiga Subject: Screens beyond 640x200 Message-ID: <8606200620.AA20419@cory.Berkeley.EDU> Date: Fri, 20-Jun-86 02:20:18 EDT Article-I.D.: cory.8606200620.AA20419 Posted: Fri Jun 20 02:20:18 1986 Date-Received: Sat, 21-Jun-86 12:09:33 EDT Sender: daemon@ucbvax.BERKELEY.EDU Organization: University of California at Berkeley Lines: 40 I have been fooling around with custom screens... seeing how big a screen I could create within the confines of my monitor. I had one big disappointment: It would seem that you can't move the mouse past the logical right border of the screen (640) or below the logical bottom border (200), even when your screen is 660 x 230 (or something similar). I'm talking about the created screen (OpenScreen()), NOT the physical monitor. It seems logical to me, and completely compatible with everything that exists so far. There are also advantages to having 'defaults' for window max width/height (etc.... make it '-1'), so one doesn't need to worry whether he's on a PAL amiga, or U.S. amiga, and to allow those of us who will soon be getting hi-grade monitors. I realize that many of you are probably intending to flame me on this message (along the lines that if people start writing programs with larger screens, things may become incompatible), so I would like to point out that everything I have mentioned so far would make nothing incompatible. Take the scenerio of the standard applications program with resizable windows. The programmer simply uses '-1' to specify the 'default' width, height, etc.... and the program immediately satisfies everybody from the simple user (w/normal screen), to the sophisticated hacker who has connected up a 704x262 monitor and changed those defaults to match. Since most applications programs must dynamically allow for any size window/screen, it would not be any harder in terms of programming. Of course, some programs, such as games would probably have absolute unsizable screens, but that's ok by me.... the slightly larger screen area would not normally make a game more playable, and not all the sprites work with larger display areas anyway. but for something like word-processing, I would be a lot happier with an 85 col x 28 row NON-INTERLACE window (including all the gadgets) Q: Is it possible to re-open the workbench screen with a larger display area?? -Matt