Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!caip!topaz!nike!ucbcad!ucbvax!hplabs!felix!scgvaxd!mss!jpj From: jpj@mss.UUCP (J. P. Jenal) Newsgroups: net.micro.mac Subject: Re: AppleTalk Blues...MazeWars & BumperShips1.1 Message-ID: <128@mss.UUCP> Date: Thu, 17-Jul-86 20:04:25 EDT Article-I.D.: mss.128 Posted: Thu Jul 17 20:04:25 1986 Date-Received: Sun, 20-Jul-86 06:32:17 EDT Distribution: na Organization: Mayfield Senior School, Pasadena, CA Lines: 52 Greetings - well I've learned several things of late, let me share them with those of you who were as mis-informed as I. First off, BumperShips1.1 *DOES NOT TALK APPLETALK.* I was informed by someone involved w/same that it only works via direct connection - AppleTalk may be added at a later time - if the interest warrants it. (Side note - I would think that adding AT support would greatly boost the interest in the game - otherwise, people will probably ignore it.) (Note - if you already have MazeWars running on your machines, just hit n.) Next - I got MazeWars to finally work! I'm not really sure what was needed, but let me simply describe exactly what my current (working!) setup is. I have two identical disks, with the following contents: System Folder - contains: System file: version 3.1 Finder: version 5.2 AppleTalk ImageWriter MazeWar Folder - contains: Eyeballs Title ScreenData Mw (The first three items in the MazeWar Folder are all MacPaint files, the last is the MazeWars application.) Desk Accessories - Key Caps, Control Panel & Chooser. The *printer port* is used for the AppleTalk connection. (I am using 512k Macs, old ROM.) Under the Control Panel, AppleTalk is marked connected. This seems to be a key. Even though AppleTalk is indicated as being connected, I find that I must still click on connected each time before starting up MazeWars. This precludes making MazeWars the startup application - and is probably a bug. (Does anyone know why I would have to do this each time?) At any rate, if I don't re-initialize the AppleTalk connection this way, before *every game*, nothing useful happens. When starting up MazeWars, simultaneity doesn't matter in the least. Just go ahead and begin when you want - as others join, they are added to the game. Hope this helps some - thanks to all who responded... Cheers... Jim Jenal (aka ...!scgvaxd!mss!jpj) Mayfield Senior School ( " ...!ihnp4!mss!jpj)