Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!caip!topaz!husc6!seismo!lll-crg!lll-lcc!qantel!hplabs!ucbvax!ucsfcgl!kneller From: kneller@ucsfcgl.UUCP (Don Kneller%Langridge) Newsgroups: net.micro.pc Subject: Re: Help: How do I use a second monitor for debugging in C? Message-ID: <9909@cgl.ucsf.edu.ucsfcgl.UUCP> Date: Thu, 10-Jul-86 02:21:33 EDT Article-I.D.: cgl.9909 Posted: Thu Jul 10 02:21:33 1986 Date-Received: Sat, 12-Jul-86 03:01:19 EDT Organization: Computer Graphics Laboratory, UCSF Lines: 19 In article <823@ucbcad.BERKELEY.EDU> chapman@pavepaws.UUCP (Brent Chapman) writes: >I want to use a second monitor (monochrome) on an IBM AT to aid in writing >and debugging a heavily screen-oriented program. Can anyone tell me how >to do this, or point out packages (source or binary, public domain or >commercial) for such? I'm using Microsoft C Ver 3.0 (I'll be switching >to 4.0, as soon as I know it's compatible with my existing libraries). > >Does anyone know if the new source-level debugger that comes with MSC Ver 4.0 >allows use of dual monitors? It sure does. It also supports 43-line display on the EGA. If you don't have two screens you can toggle between the debug and output screen with a function key. I think it's an excellent product (standard disclaimer applies). -- Don Kneller UUCP: ...ucbvax!ucsfcgl!kneller ARPA: kneller@ucsf-cgl.ARPA BITNET: kneller@ucsfcgl.BITNET