Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!caip!sri-spam!nike!ucbcad!ucbvax!sdcsvax!net1!fritzz From: fritzz@net1.UCSD.EDU (Friedrich Knauss) Newsgroups: net.sources,net.graphics Subject: basic ray tracing: part 9 (refraction mod) Message-ID: <199@net1.UCSD.EDU> Date: Sat, 26-Jul-86 15:44:51 EDT Article-I.D.: net1.199 Posted: Sat Jul 26 15:44:51 1986 Date-Received: Sat, 26-Jul-86 22:30:27 EDT Reply-To: fritzz@net1.UUCP (Friedrich Knauss) Organization: University of California, San Diego Lines: 6 Xref: mnetor net.sources:2954 net.graphics:1155 I have, one day after posting the source, come up with the proper refraction algorithm for my ray tracing program. (It *always* happens) send me mail if you would like instructions and code for the fix. f ( fritzz@net1 || ...!sdcsvax!net1!fritzz )