Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utcs!mnetor!seismo!nbires!hao!hplabs!tektronix!tekcrl!tekgvs!toma From: toma@tekgvs.UUCP Newsgroups: net.sources.games,net.wanted.sources Subject: Re: Adventure Games Sought Message-ID: <1630@tekgvs.UUCP> Date: Fri, 18-Jul-86 11:30:09 EDT Article-I.D.: tekgvs.1630 Posted: Fri Jul 18 11:30:09 1986 Date-Received: Sun, 20-Jul-86 07:43:24 EDT References: <515@ur-tut.UUCP> <869@ucbcad.BERKELEY.EDU> Reply-To: toma@tekgvs.UUCP (Thomas Almy) Organization: Tektronix, Inc., Beaverton, OR. Lines: 21 Keywords: Scott Adams. Is the source available ??? Xref: utcs net.sources.games:717 net.wanted.sources:2574 In article <515@ur-tut.UUCP> sag2@ur-tut.UUCP (Dent Arthur Dent) writes: > >The recent posting of Adventure has once again reminded me of those >Scott Adams Adventure games, like Adventureland, Pirates Island, Mission >Impossible, etc.... Does anyone out there know of where I might be >able to acquire the source to these games, especially adventureland. >The only versions I have had access to were the ones for the Trash-80 >and the Apple ][. No flames, I realize that these are pathetic machines. >I had to use the Trash back in high school and never, thank god, had to >use the Apple. What I really need is the source. Almost any language is >acceptable, but C is preferable and Pascal is a distant second. These >games were great and I would really like to be able to play them again. Adventureland and Pirates Island were originally done in BASIC. There source was published in two issues of Softside. Scott Adams later rewrote everything in Assembler for much better performance. I would post the sources, but unfortunately they are not public domain! Tom Almy Tektronix