Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site rayssd.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!rayssd!mfo From: mfo@rayssd.UUCP (Miguel F. Oyarzun) Newsgroups: net.micro.amiga Subject: Re: flicker Message-ID: <54@rayssd.UUCP> Date: Sun, 10-Aug-86 13:14:59 EDT Article-I.D.: rayssd.54 Posted: Sun Aug 10 13:14:59 1986 Date-Received: Mon, 11-Aug-86 04:58:54 EDT References: <829@edison.UUCP> Sender: mfo@rayssd.UUCP (Miguel F. Oyarzun @ Raytheon Co., Portsmouth RI) Organization: Raytheon Co., Portsmouth RI Lines: 12 Many people have (and will continue to) offer the Long Persitence Monitor option as a solution to the hi-res flicker problem. One potential problem with this approach is that animation applications might require faster phosphor response to prevent blurring. In this context, I suspect many users (myself included) would welcome alternate hardware solutions. In the meantime, I have found that by reducing the brightness and contrast on the 1080 Amiga Monitor, hi-res flicker can be reduced considerably. I have successfully used this approach to generatee BW slides using DeuxePaint in hi-res mode with 1 bit plane. Miguel Oyarzun