Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!columbia!caip!princeton!allegra!ulysses!mhuxr!mhuxt!houxm!ihnp4!alberta!jasper!jeff From: jeff@jasper.UUCP (Jeff Kelley) Newsgroups: net.micro.amiga Subject: Obscure bug in Marble Madness Message-ID: <892@jasper.UUCP> Date: Tue, 19-Aug-86 18:40:35 EDT Article-I.D.: jasper.892 Posted: Tue Aug 19 18:40:35 1986 Date-Received: Thu, 21-Aug-86 02:31:25 EDT Distribution: net Organization: U. of Alberta, Edmonton, AB Lines: 23 eater, so I refuse to believe in it. To begin with, let me say MM is a great game, with terrific graphics. Larry Reed really did a great job. Now for the bug. Near the end of the third course, a section of the pathway has waves rolling along it. If, instead of "going with the flow", you turn into the place where the waves are forming, are travelling fast, and time it just right, you'll jump the gap just beyond where the waves form, land on an earlier section of path, and bounce to your death. Then the game stops, except for a continuous hum from the speaker. If you do a -Amiga-Amiga, it comes up with a Guru Meditation message citing software failure and #00000003.000353A8. (Incidentally, why does this happen? I thought -A-A would put it back in the state it's in just after it's been kickstarted.) I've managed to do it 3 times. The timing has to be just right, so it takes me about 20 attempts before I manage to jump the gap, but then it crashes every time. Jeff Kelley ...!ihnp4!alberta!jeff (until jeff@alberta.UUCP Sept. 1)