Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!columbia!caip!clyde!cbatt!ihnp4!houxm!mtuxo!mtune!akguc!akguf!akgua!mcnc!rti-sel!sas!walker From: walker@sas.UUCP (Doug Walker) Newsgroups: net.micro.amiga Subject: Re: Brattacus Message-ID: <171@sas.UUCP> Date: Tue, 16-Sep-86 11:13:48 EDT Article-I.D.: sas.171 Posted: Tue Sep 16 11:13:48 1986 Date-Received: Sat, 20-Sep-86 01:48:27 EDT References: <439@hp-sdd.UUCP> <623@hope.UUCP> Distribution: net Organization: SAS Institute Inc. Cary, NC Lines: 10 Summary: Amiga Brattacus > That's about it. Most of the time I spent trying to get the guy to move. > After you master it...there is nothing to the game. I was disappointed > that it wasn't more difficult. The animation on the ST also gets a bit > slow when there are lot of objects and people moving. I haven't seen the > Amiga version, but I could imagine that the animation is much better. The Amiga version is disappointingly slow when there are a lot of objects, too. I think they don't take advantage of the hardware as much as they could because they wanted to keep it portable. I agree - you spend most of your time figuring out how to move, but the game itself is too simple.