Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!columbia!topaz!ll-xn!nike!ucbcad!ucbvax!CORY.BERKELEY.EDU!dillon From: dillon@CORY.BERKELEY.EDU (Matt Dillon) Newsgroups: net.micro.amiga Subject: Re: A crazy (game) program for those who liked Boing! & Oing! Message-ID: <8609230006.AA25376@cory.Berkeley.EDU> Date: Mon, 22-Sep-86 20:06:26 EDT Article-I.D.: cory.8609230006.AA25376 Posted: Mon Sep 22 20:06:26 1986 Date-Received: Mon, 22-Sep-86 23:37:33 EDT Sender: daemon@ucbvax.BERKELEY.EDU Organization: University of California at Berkeley Lines: 21 Interesting, there is a line in the program (somewhere in 400-500) for (line = 0; line < SPRHEIGHT * 2; line++) *c w++ = *ball++; that I guess works fine on Manx, but Lattice dies on. Specifcally, the fact that the 'cw' has been split in the middle by a newline. There were also a couple other small things lattice gave errors for (mainly pointer conversion warnings... one variable which was declared and not used, etc...) But after about 2 minutes debugging time the program compiled. Does Manx report those types of errors? (Hey! maybe this is something Lettuce is good at for once!) Thanks for posting it! It really is fun to fool around with. I especially like the window .. er, lack of a window. And, as you said, it's a great educator for sprites. -Matt