Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!caip!rutgers!sri-spam!sri-unix!hplabs!hpcea!hpsrla!hpsadla!jimh From: jimh@hpsadla.HP (Jim Horn) Newsgroups: net.micro.amiga Subject: Questions and Comments Amigoid... Message-ID: <900001@hpsadla.HP> Date: Wed, 1-Oct-86 18:53:43 EDT Article-I.D.: hpsadla.900001 Posted: Wed Oct 1 18:53:43 1986 Date-Received: Sat, 4-Oct-86 10:09:46 EDT Lines: 56 [* All right - what's a Line Eater, any way? } Some general questions for the Net.... * Does anyone out there know of a really worthwhile editor for the Amiga? I've got the 'vi' lookalike ('z') which comes with Manx's Commercial C package, and I do enjoy it, but it is really only intended for writing programs, so it lacks word wrap and various other niceties. Yes, EMACS is available, but like all other Amiga programs I've seen, it has a sssllloooooooowww screen update (equivalent to ~1200 baud). Why I should have to wait for a screen to slowly scroll to what I'm looking for in such a machine is beyond me, especially since I have no need for subwindowing while editing. Foreground/background windows do just as well in this limited-screen environment. Yes, I know about Scribble! and many other commercial editors. But learning an editor well enough to judge it properly is an expensive investment in time and effort. Some of you have undoubtedly already done so. Any suggestions? Oh yes - I know that picking an editor, like picking an article of clothing, depends heavily on tastes. But a turkey is a turkey... And my Amiga should be faster and easier to use than the Apple ][+ I just gave away, not slower and more difficult. * Has anyone done any work in getting Friedrich Knauss's ray traced graphics program in C running on the Amiga? I've got it compiled on mine, but it blows up (16 bit pointers again?). While we have made a number of additions to his code here (with nifty results!) on our HP9000 machine, having it on the Amiga with IFF output, display of the results as they are computed, etc. would be great. I'll be happy to send what I've got so far, but wonder what others have done. With anti-aliasing (which we've added), super bit maps, 16 levels of gray and a larger-than-640x400-window, the results should be spectacular! * Has anyone noticed that the "life" program on Fish disk #32 (#31? #30?) only takes about 850 NANOseconds per pixel per generation? That this is faster than any computer under several hundred thousand $ has ever done it? That our Atari/Mac/IBM/??? friends are waaayyyyy out in the dust on this one? That we have yet to see just what we can do with the Blitter? * Finally - forgive me, but I can't resist tossing a nugget into the cat fight - is there anyone who would seriously suggest putting an all-out drag racing engine into the family sedan for ordinary day-to-day driving, or an old in-line six into a racing Porsche? And that the made-for-many-users- running-many-tasks Intel MPUs and the get-a-small-number-of-jobs-done-NOW Motorola MPUs both are excellent? Since my own computer is only serving one user, and usually only doing one job (and the rest of the time, only a few), I'll take the 68000 family any day! But hey, are (for example) the folks from other countries stupid and ignorant because they don't speak English? Same for users (and enthusiasts) of other chip families. And fooey on the religious fervor in MPU debates. Jim "I've seen the future, and it's not here yet" Horn (707) 794-3130 1212 Valley House Dr, Rohnert Park CA 94928 All opinions by anyone are equally valid, and anyone who thinks otherwise should be locked up.