Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!rutgers!uwvax!mcvoy From: mcvoy@rsch.WISC.EDU (Lawrence W. McVoy) Newsgroups: net.lang.c,comp.lang.c Subject: C structs & A question about octet Message-ID: <2904@rsch.WISC.EDU> Date: Tue, 4-Nov-86 18:16:27 EST Article-I.D.: rsch.2904 Posted: Tue Nov 4 18:16:27 1986 Date-Received: Wed, 5-Nov-86 05:20:02 EST Distribution: net Organization: U of Wisconsin CS Dept Lines: 51 Keywords: Alignment, structs, word sizes Xref: watmath net.lang.c:10881 comp.lang.c:1 I have a question about alignment and padding. I have noticed (context: Vax 780, 4.3BSD) that the c compiler pads out struct sizes to be long word aligned. And it does the pointer arithmetic based on the padded sizes. (no sh*t, sherlock, one would hope that they are the same) For instance, typedef struct { char byte; short word; } three_bytes; sizeof(three_bytes) == 4, not 3. three_bytes* p = 100; p == 100, p+1 == 104, not 103. For all of you that knew this, you're all saying big deal, so what? Well, I do (did) stuff like this all the time: head = (three_bytes*)calloc(N, sizeof(three_bytes)); This wastes N bytes. Sometimes N is around 10 to the 7th or 8th. Bad news. The fact that pointer arith is "wrong" makes this very icky to work around even if you are aware of the problem. Anyone have any comments or suggestions? Does everyone except me know about this? Also, what's this about alignment that I hear all the time? If compilers are already aligning things for you, why bother to do it explicitly? You might say "so it works on stupid compilers" but who are you to say what alignment should be? I mean, if you port code to a machine with 24 bit alignment and you've carefully aligned all your stuff to 32 bit boundries, you've screwed yourself. No fun. Also no gain. OK, next question: I want to define some types to hold bytes, words, and long words, where byte == 8 undsigned bits, word == 16 unsigned bits, and long words == 32 unsigned bits. I want to give them nice names, names that imply the number of bits. I could use u8, u16, and u32, but I don't *like* those names. I thought I had a better plan: use octet for the byte use hexdectet for sixteen use , latin for 30> for 32 but 32 turned out to be "duotrentet" or something and that's ugly. So does anyone have any better names? Something nice and intuitive and not ugly? How about Greek? How do they spell them? -- Larry McVoy mcvoy@rsch.wisc.edu, {seismo, topaz, harvard, ihnp4, etc}!uwvax!mcvoy "They're coming soon! Quad-stated guru-gates!"