Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!caip!rutgers!husc6!seismo!rochester!kodak!elmgate!jdg From: jdg@elmgate.UUCP (Jeff Gortatowsky) Newsgroups: net.micro.amiga Subject: Ray Traced images (First impressions not too good) Message-ID: <532@elmgate.UUCP> Date: Mon, 20-Oct-86 13:31:06 EDT Article-I.D.: elmgate.532 Posted: Mon Oct 20 13:31:06 1986 Date-Received: Tue, 21-Oct-86 23:37:40 EDT Organization: Eastman Kodak Co., Rochester, NY Lines: 34 Well after seeing all the oooo's and ah's on the net about these zillions of bytes of image data I decided to give one a shot this weekend. I compiled display.c under Manx 3.20a running under 1.2B4 kickstart (the latest version I got). All went well. I downloaded 60 some odd thousand bytes of brick.img and got ready to be amazed. amiga % display brick.img Screen blanks, interlaced window opens, and 400 lines of blank blue-green lines are drawn. I wait... After a minute or so I figure out that nothing else is going to happen. I'm impressed. 60 some-odd k worth of data to generate an interlaced, HAM blue-green square. Not bad. Would not it have been easier to use RectFill? 8^) 8^( Ok. So I guess I ought to try a different .img file tonight, huh? Funny thing is I received two brick.img files. One from mod.amiga.sources and one (in two parts I believe) in net.micro.amiga. Both produced the exact same blank blue-green screen. There's more here than meets the eye Watson! I'll try again tonight with wood.img. If that doesn't work I'll try 1.1. If that doesn't work I'll rm -r the image files and assume, that the only wood around is in my head (as usual) and not in an image file. t'would have been grand! -- Jeff Gortatowsky {allegra,seismo}!rochester!kodak!elmgate!jdg Eastman Kodak Company