Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!caip!elbereth!rutgers!lll-crg!nike!ucbcad!ucbvax!cartan!brahms!desj From: desj@brahms (David desJardins) Newsgroups: net.lang.c++,net.micro.atari16 Subject: Re: C++ preprocessor wanted Message-ID: <17@cartan.Berkeley.EDU> Date: Wed, 15-Oct-86 03:36:55 EDT Article-I.D.: cartan.17 Posted: Wed Oct 15 03:36:55 1986 Date-Received: Mon, 20-Oct-86 23:05:51 EDT References: <2939@sdcc6.ucsd.EDU> <397@mntgfx.mntgfx.UUCP> <12069@watnot.UUCP> <173@cbnap.UUCP> Sender: daemon@cartan.Berkeley.EDU Reply-To: desj@brahms (David desJardins) Distribution: net Organization: Math Dept. UC Berkeley Lines: 13 Keywords: Atari C-source Xref: watmath net.lang.c++:375 net.micro.atari16:2566 In article <173@cbnap.UUCP> mvh@cbnap.UUCP (M.L. Vonder Haar x4126 3E257) writes: > I just hope you never have a bug. Sdb is only fair as a debugger > for C++. But if you generated names that could not be easily > transformed by programmers to what they wrote in C++ sdb would be > just about useless. > The way I see it you'll need to write your own debugger at the > same time. If it were important enough you could keep a table of the correspondences between symbol names and then write a postprocessor to rewrite the correct symbolic names into the a.out file; this shouldn't be more than a day's work. -- David desJardins