Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!columbia!rutgers!uwvax!uwmacc!curtis From: curtis@uwmacc.UUCP (Alan Curtis) Newsgroups: net.micro.pc Subject: Writing directly to screen memory Message-ID: <442@uwmacc.UUCP> Date: Thu, 30-Oct-86 18:17:34 EST Article-I.D.: uwmacc.442 Posted: Thu Oct 30 18:17:34 1986 Date-Received: Fri, 31-Oct-86 02:44:11 EST Distribution: net Organization: UWisconsin-Madison Academic Comp Center Lines: 21 I have been perusing through some assembler code written who knows where, and I noticed that when a particular routine writes to screen memory, it first reads the video controller scan status and makes sure it is low, then after it goes low it waits until it goes high before writing to the screen buffer in memory. The associated comment remarks that it must go high before it is safe to write directly to screen buffer memory. Is it possible to damage the monitor if the screen writes are not synchronized with the scans, or is there some other explanation. I have a few turbo programs that write directly to screen memory without doing any kind of checking for scan status, and I'm hoping that this isn't doing any damage to the monitor. Thanks, -- Alan Curtis Madison Academic Computing Center ARPA: curtis@UNIX.MACC.WISC.EDU UUCP: {harvard,ucbvax,allegra,ihnp4,seismo}!uwvax!uwmacc!curtis