Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!caip!think!nike!ucbcad!ucbvax!cartan!brahms!desj From: desj@brahms (David desJardins) Newsgroups: sci.math Subject: Re: Analog models of computation Message-ID: <27@cartan.Berkeley.EDU> Date: Fri, 17-Oct-86 17:24:58 EDT Article-I.D.: cartan.27 Posted: Fri Oct 17 17:24:58 1986 Date-Received: Tue, 21-Oct-86 04:11:45 EDT References: <8194@watrose.UUCP> <6490@think.COM> <3504@columbia.UUCP> <23@cartan.Berkeley.EDU> <3516@columbia.UUCP> Sender: daemon@cartan.Berkeley.EDU Reply-To: desj@brahms (David desJardins) Distribution: net Organization: Math Dept. UC Berkeley Lines: 29 In article <3516@columbia.UUCP> zdenek@heathcliff.columbia.edu.UUCP (Zdenek Radouch) writes: >Now, I am not saying that the method is general, let alone practical. >It's just DAMN simple! Oh, I agree it is pretty. But it is not an argument for the value of analog computation, since it is not practical. >> Again, *nonsense*. It takes at least one time unit per edge to adjust >>the length of the string to the specified value. > >Sorry, you are wrong. To solve the problem you just lift the model! Sorry, you are doubly wrong. 1) From this point of view (solving a *particular* graph) a digital computer can also do it in constant time. Determine the answer for that particular graph, and then write a program to print it out. Complexity theory only makes sense when applied to a *class* of problems, parameterized by some parameter (in this case, the "size" of the graph, measured in one of the several possible ways). And, the time that it will take you to solve a problem in this class is omega(n), unless you have an infinitely large house full of string models of all possible graphs. Without such a collection, constructing the model is an inextricable part of the solution. 2) It takes linear time for the model to fall into place and indicate the solution after you lift it. -- David desJardins