Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!caip!rutgers!husc6!panda!genrad!decvax!ucbvax!decwrl!castor.dec.com!postpischil From: postpischil@castor.dec.com (Always mount a scratch monkey.) Newsgroups: sci.math Subject: Re: Analog models of computation Message-ID: <6033@decwrl.DEC.COM> Date: Mon, 20-Oct-86 08:51:52 EDT Article-I.D.: decwrl.6033 Posted: Mon Oct 20 08:51:52 1986 Date-Received: Tue, 21-Oct-86 23:44:51 EDT Sender: daemon@decwrl.DEC.COM Organization: Digital Equipment Corporation Lines: 44 David desJardins makes much ado about the time needed to construct an analog model but never speaks of the time needed to construct the hardware required for a digital model. He speaks of spending many days building "special-purpose hardware to solve the one particular problem", but we only need to consider how many days it would require to build the special-purpose digital hardare to solve the same particular problem to see the true situation. If he insists upon going into the real world and worrying about construction time and accuracy, let's consider that the time required to build anything grows exponentionally with accuracy or size, just because of the uncertainties of the real world and the inevitability of human error, and this includes digital computers. > If you really think this is superior, let's have a race. I will spend no > more for the computer hardware than you spend on strings and beads, and > achieve 1000x the accuracy in 1/1000 of the time. You will do it in 1/1000 of the time because the machines are already built. If dropped on an planet with the necessary resources but without tools or other created materials, which could you build first, a digital computer that would solve the shortest-path problem for a graph of 1000 vertices and 100,000 edges or an analog computer? Let's also note that we do not need to build special-purpose hardware for analog models any more than we need to build special-purpose hardware for digital models. Even the single model of one graph can be used to find the shortest paths between ALL pairs of nodes in the graph without being torn down and rebuilt. David desJardins points out it would take linear time for the model to fall in place when lifted by a node. However, this linear time solves 999 shortest-path problems for a 1000-node graph. Additionally, we can imagine a constructed machine to turn out graphs and other analog models. So why don't we turn our focus to the elegance mathematics of the models instead of their physics and engineering? I know I enjoyed the information in _Scientific American_, and I'd like to hear more. -- edp Eric Postpischil "Always mount a scratch monkey."