Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!lll-crg!mordor!sri-spam!rutgers!ucla-cs!sdcrdcf!trwrb!scgvaxd!wlbr!wlbreng1!pete From: pete@wlbreng1.UUCP (Pete Lyall) Newsgroups: comp.sys.m6809 Subject: Re: ARTIFACT COLORS ON CM-8 RGB MONITOR Message-ID: <149@wlbreng1.UUCP> Date: Wed, 3-Dec-86 12:18:08 EST Article-I.D.: wlbreng1.149 Posted: Wed Dec 3 12:18:08 1986 Date-Received: Fri, 5-Dec-86 06:24:09 EST References: <8749VMR@PSUVMA> Reply-To: pete@wlbreng1.UUCP (0000-Pete Lyall) Organization: Eaton Inc. IMSD, Westlake Village, CA Lines: 26 In article <8749VMR@PSUVMA> VMR@PSUVMA.BITNET writes: >SINCE THE CM-8 MONITOR DOES NOT DISPLAY ARTIFACT COLORS WOULD IT BE FEASIBLE >TO USE PMODE 3 AND CHANGE THE PALETTE COLORS OF THE PMODE3 GRAPHICS TO MATCH >THE RED,WHITE,BLUE, AND BLACK OF PMODE4 ? > >I DON'T HAVE AN RGB MONITOR SO I CAN'T TRY IT. > >VIC RICKER I have been told by Steve Bjork that an unknown feature (:^} of many of the earlier COCO graphics games & such was to look for the CLEAR key when initializing. If CLEAR was pressed, then the pogram was to use PMODE3 graphics instead of PMODE4. I have an RGB (CM-8, but just traded for a Magnavox 8CM515..), but have NOT tried it.. Mostly, I 'os9' ... Pete Pete Lyall Usenet: {trwrb, scgvaxd, ihnp4, voder, vortex}!wlbr!wlbreng1!pete Compuserve: 76703,4230 (OS9 SIG Sysop) OS9 (home): (805)-985-0632 (24hr./1200 baud) Phone: (818)-706-5693 (work 9-5 PST) ----------------------------------------------------------------------