Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!cbatt!ihnp4!chinet!steinmetz!sprite!montnaro From: montnaro@sprite.UUCP Newsgroups: comp.graphics Subject: Re: A few questions Message-ID: <1108@steinmetz.steinmetz.UUCP> Date: Sat, 17-Jan-87 22:32:00 EST Article-I.D.: steinmet.1108 Posted: Sat Jan 17 22:32:00 1987 Date-Received: Mon, 19-Jan-87 01:37:04 EST References: <563@vu-vlsi.UUCP> Sender: root@steinmetz.steinmetz.UUCP Reply-To: montnaro@sprite.steinmetz (Skip Montanaro) Organization: General Electric CRD, Schenectady, NY Lines: 14 Keywords: fractals, color distribution, jobs In article <563@vu-vlsi.UUCP> williams@vu-vlsi.UUCP (Thomas Williams) writes: > What's the best way to choose 256 24-bit colors from the possible >thousands (millions?!) which are used in an image. Tom DeFanti (why does his name keep coming up?) presented a paper at SIGGRAPH '86 on presenting 24 bit images on 6-bit frame buffers. I don't remember his technique to describe it, but his images looked awfully nice. I believe (but don't quote me) that he compared his method with medain cut. Skip Montanaro ARPA: montanaro%desdemona.tcpip@ge-crd.arpa UUCP: seismo!rochester!steinmetz!desdemona!montanaro GE DECnet: csbvax::mrgate!montanaro@desdemona@smtp@tcpgateway