Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!cbatt!ucbvax!MIMSY.UMD.EDU!smb From: smb@MIMSY.UMD.EDU.UUCP Newsgroups: comp.lsi Subject: Re: Magic on a Sun 110? Message-ID: <8702052032.AA08704@mimsy.umd.edu> Date: Thu, 5-Feb-87 15:32:17 EST Article-I.D.: mimsy.8702052032.AA08704 Posted: Thu Feb 5 15:32:17 1987 Date-Received: Sat, 7-Feb-87 12:50:25 EST Sender: daemon@ucbvax.BERKELEY.EDU Organization: The ARPA Internet Lines: 16 I tried to run Magic on a 110, but it always came up in black and white mode. I was working on a demo system running Sun 3.2. I traced the problem to the way Magic determines what type of display it is running on. On Suns, Magic does a FBIOGTYPE ioctl on /dev/fb which returns the frame buffer type (amoung other things). The 110 *should* return FBTYPE_SUN4COLOR, but instead returns FBTYPE_SUN2BW. Apparently, the system doesn't know about the on-board frame buffer (/dev/cgfour0). I checked the EEPROM settings for the frame buffer default, but to no avail. I have not been able to try Magic on a real (non-demo) 110 running 3.2. I had hoped that the demo unit had a buggy version of 3.2. Also, I was not able to work around this bug, as I couldn't get the source code for Magic onto the 110. Steve Burinsky smb@mimsy.umd.edu