Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!cbatt!ucbvax!hplabs!well!bj From: bj@well.UUCP Newsgroups: comp.sys.amiga,comp.sys.mac,comp.sys.atari.st Subject: Re: Re: Mac vs. Amiga (vs. ST) Message-ID: <2521@well.UUCP> Date: Mon, 2-Feb-87 00:26:38 EST Article-I.D.: well.2521 Posted: Mon Feb 2 00:26:38 1987 Date-Received: Tue, 3-Feb-87 02:58:51 EST References: <8392@watrose.UUCP> <1314@cbmvax.cbmvax.cbm.UUCP> Reply-To: bj@well.UUCP (Jim Becker) Organization: Whole Earth Lectronic Link, Sausalito CA Lines: 23 Xref: watmath comp.sys.amiga:1859 comp.sys.mac:1102 comp.sys.atari.st:1228 Multi-tasking is a super important part of the Amiga, if you care to take it as an advantage. You can have a single program commanding any number of processes and tasks to create the user inferface and magic of the program. If you want to add in sound to a program it becomes a seperate application, seperate to code and debug and use, but can coexists with the main program. If you care to you can really do a lot of stuff with the different chips and capabilities of the Amiga without slowing the main body of your program, just have different processes and/or tasks that interact using messages or signals. I come from the big computers to the Amiga, because there is SOOOOO much potential for great programs. It reguires that the developer think about different interactions between processes, but in the long run it is an advantage that can really make the Amiga a bigger success than anything else out there --- assuming that people here about the Amiga in a positive light from those that write about computers. Thank you Jerry about the Commodore blurb in InfoWorld, I also think that the "unshown machine(s)" are wonderful, if they get them all working and to the people and get the trade presses to like Commodore again. Lots to do, many hills ahead. -Jim Becker Terrapin Software