Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!lll-lcc!mordor!styx!ames!ucbcad!ucbvax!hplabs!decwrl!labrea!navajo!billw From: billw@navajo.STANFORD.EDU (William E. Westfield) Newsgroups: comp.sys.m68k Subject: Re: Mac vs. Amiga Message-ID: <1336@navajo.STANFORD.EDU> Date: Fri, 23-Jan-87 16:25:03 EST Article-I.D.: navajo.1336 Posted: Fri Jan 23 16:25:03 1987 Date-Received: Sat, 24-Jan-87 09:37:23 EST References: <8701210852.AA06243@violet.berkeley.edu> <1525@lsuc.UUCP> Organization: Stanford University Lines: 14 In article <1525@lsuc.UUCP>, jimomura@lsuc.UUCP (Jim Omura) writes: > It may be *safer* to buy the machines where the "excitement" is because > that's where the most creativity tends to be. In fact, in retrospect, this > may be the one thing that has been consistent. Look back on the history of > all the big selling computers and you will find that each one of them had this > "excitement" when they hit the market. There has *never* been a sleeper > which has turned out in the long run to be a success. Never? Well, maybe > the Radio Shack Color Computer. I can't think of any other exception. Ahh, but there have been lots of computers that generated "excitment" when first introduced, but did NOT succeed: the Lisa, the Apple ///, and the coleco ADAM, to mention a few. BillW