Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!rutgers!lll-lcc!pyle From: pyle@lll-lcc.UUCP Newsgroups: comp.graphics Subject: Bounding extent questions Message-ID: <656@lll-lcc.aRpA> Date: Sat, 7-Mar-87 23:46:35 EST Article-I.D.: lll-lcc.656 Posted: Sat Mar 7 23:46:35 1987 Date-Received: Sun, 8-Mar-87 14:48:10 EST Organization: Lawrence Livermore Labs, Livermore Ca Lines: 28 Keywords: Bounding ellipsoids, Cluster spheres, bounding spheres Some questions please: 1.) Does anyone know how to determine a bounding ellipsoid for an arbitrary object? Kajiya stated in one of his papers that one could be created via a "principal axis transformation on the covariance of the points." Can someone tell me what this involves? 2.) Has anyone ever implemented a cluster sphere hierarchy for a ray-tracer? Can the hierarchy be constructed automatically, given a set of local bounding spheres? 3.) Given a unit object (see Roth's paper, 1982, in Computer Graphics and Image Processing), like a unit cube, can one determine its bounding sphere in world coordinates, just given the local-to-world transform? If the scaling factor was even in X, Y and Z, I concluded that it was possible. I was wondering if it was still obtainable, given that the cube is transformed into, for example, a retangular box. Thanks a bunch, Ernie Pyle P.S. Responses via E-Mail would be just great.