Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!cbatt!ihnp4!ptsfa!lll-lcc!ames!oliveb!sun!cmcmanis From: cmcmanis@sun.UUCP Newsgroups: comp.sys.amiga Subject: Re: NTSC standard Message-ID: <14144@sun.uucp> Date: Thu, 26-Feb-87 13:35:07 EST Article-I.D.: sun.14144 Posted: Thu Feb 26 13:35:07 1987 Date-Received: Sat, 28-Feb-87 06:17:18 EST References: <8702260150.AA24233@ingres.Berkeley.EDU> Organization: Sun Microsystems, Inc. - Mtn View, CA Lines: 27 Summary: Baloney, and more Baloney In article <8702260150.AA24233@ingres>, Doug Merritt writes: > Settle down; there's no reason to get antsy. There are several > problems with supporting 640 x 400 noninterlaced, but the digital > half of it is relatively easy. The biggest problem is that monitors that > can do this cost about $2000 by themselves. Thus very little of the Amiga > audience could afford even the monitor, let alone monitor plus more > expensive graphics circuitry. Ok, enough of this misinformation. Color 640 X 480 non-interlaced monitors cost about $600 (this is the NEC multisync), high persistance phosphor monitors cost about $1k (except for the new Amiga monitor which is $500). To effectively de-interlace the display you need a frame buffer and A/d and d/a chips and some clock circuitry. Building one is on my list of projects. I expect it to cost about $150. > This adds up to saying "Hey, it's not Commodores fault...it's just that > such technology is expensive. Price a color Sun workstation, for instance". A Sun has a resolution of 1152 X 900 pixels, those monitors cost some serious bucks. -- --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you.