Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!cbatt!ucbvax!sdcsvax!hutch From: hutch@sdcsvax.UUCP Newsgroups: comp.sys.amiga Subject: Re: NTSC standard Message-ID: <2770@sdcsvax.UCSD.EDU> Date: Fri, 27-Feb-87 03:08:34 EST Article-I.D.: sdcsvax.2770 Posted: Fri Feb 27 03:08:34 1987 Date-Received: Sat, 28-Feb-87 08:04:37 EST References: <1235@husc6.UUCP> Reply-To: hutch@sdcsvax.UCSD.EDU (Jim Hutchison) Organization: UCSD EMU Project (Educational Microcomputer Unix) Lines: 21 <> Strangely there is little to prevent you from having multiple resolutions out of a single frame buffer, but it is expensive. The frame buffer I work on daily has a range of resolutions from 1526x1152 non-interlaced to 1024x512 NTSC (remember NTSC is analog!) to 512x512 NTSC. If you want to service them all at once, no. Changing the scan rate eats up valuable resources. Huh, you say? Yes, the vertical blanking interval is a time of great fun and speed. If you shorten it, certain operations will slow down. does the blitter use the vertical blanking interval? Or does it sneak into the horizontal flyback to/instead (now that would be a neat trick) ? It can be done, but is expensive. Not just larger memory, but faster clocks, and it is then turning into too much money for me to pay. Money, yep, that is what it boils down to (atleast for me). - -- Jim Hutchison UUCP: {dcdwest,ucbvax}!sdcsvax!hutch ARPA: Hutch@sdcsvax.ucsd.edu Never seems to be enough resolution, memory, or speed, now why is that?