Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!rutgers!brl-adm!seismo!lll-lcc!mordor!sri-spam!parcvax!woods From: woods@parcvax.UUCP Newsgroups: comp.sys.amiga,rec.games.rogue Subject: Re: Rogue by Epyx Message-ID: <164@parcvax.Xerox.COM> Date: Sun, 1-Mar-87 01:37:17 EST Article-I.D.: parcvax.164 Posted: Sun Mar 1 01:37:17 1987 Date-Received: Mon, 2-Mar-87 05:10:40 EST References: <1465@cbmvax.cbmvax.cbm.UUCP> <21187161@macs.UUCP> Reply-To: woods@parcvax.xerox.com.UUCP (Donald R. Woods) Distribution: comp Organization: Xerox Office Systems Division Lines: 34 Xref: utgpu comp.sys.amiga:2397 rec.games.rogue:99 Summary: Good game amb@macs.UUCP writes: | In article <1465@cbmvax.cbmvax.cbm.UUCP>, daveb@cbmvax.UUCP writes: | > | > Has anyone had any experience with Rogue by Epyx for the Amiga? | > What version does it implement? How does 'Temple of Apshai Trilogy' compare? | | You start out with 12 HP and just about any monster can kill you | with one hit. I've been a level 5 character with 50+ HP and been | killed by one hit from a bat!... My wife works at Epyx, and we have a (well-worn) copy of Rogue at home. I'd played a lot of Rogue 5.2 on Unix before, and I think the Amiga version is pretty good. I've also played Rogue on the PC and on the Mac (dunno if those versions were from Epyx, though), and the Amiga version is far superior--good use of the screen (e.g., the Mac version doesn't show you the whole level at once) and good user interface. As for the problems reported by AMB, it sounds to me like that version got screwed over somehow. The symptoms described (particularly, being killed by a single hit despite gross hit points) are what I've seen when I try copying the disk or doing something else that makes it consider me a "software pirate". The giveaway is that the tombstone says "Killed by a protection thug". I had that happen to one disk for no apparent reason, and we exchanged it for a new one. Of course, I don't know how readily they do this for non-employees. I've also tried the Temple of Apshai, and I don't like it. It's basically a text adventure game where they don't show you the text unless you ask for it, and instead you get to see a dull, featureless picture on the screen. The instructions are poor, and the game doesn't do anything to stop you from generating grossly powerful characters. -- -- -- Don Woods. [*** Generic Disclaimer ***] -- ...!decwrl!parcvax!woods -or- Woods.pa@Xerox.com