Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!cbatt!ihnp4!ptsfa!lll-lcc!styx!ames!cit-vax!ll-xn!rutgers!cbmvax!carolyn From: carolyn@cbmvax.UUCP Newsgroups: comp.sys.amiga Subject: Re: Question about extra large screens Message-ID: <1481@cbmvax.cbmvax.cbm.UUCP> Date: Mon, 2-Mar-87 20:38:20 EST Article-I.D.: cbmvax.1481 Posted: Mon Mar 2 20:38:20 1987 Date-Received: Thu, 5-Mar-87 18:58:42 EST References: <29@altera.UUCP> Reply-To: carolyn@cbmvax.UUCP (Carolyn Scheppner CATS) Organization: Commodore Technology, West Chester, PA Lines: 22 In article <29@altera.UUCP> bob@.UUCP (Bob Duncan) writes: >Somebody please tell me how to create a screen that fills the whole display, >including the borders? I have found that you are able to fill the top, bottom, >and left borders by setting the DxOffset and DyOffset members of the View >structure to lower values, and specifying larger width and height values for >the display, but there seems to be no way of setting the right edge such as to >remove the right border... I don't know if you can do it with a screen. In DPaint II, Dan Silva gets a full video display by using a ViewPort instead of a screen. I think he subtracts 1/2 of the extra width/height he needs for the View's DxOffset and DyOffset, and creates a ViewPort with the desired width/height. Give it a try. For an example of creating a ViewPort, see the EA IFF example "ShowILBM.c". -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Carolyn Scheppner -- CBM >>Amiga Technical Support<< UUCP ...{allegra,caip,ihnp4,seismo}!cbmvax!carolyn PHONE 215-431-9180 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=