Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!rutgers!mit-eddie!genrad!decvax!tektronix!tekcrl!vice!tekfdi!videovax!stever From: stever@videovax.UUCP Newsgroups: comp.sys.amiga Subject: Re: Some thoughts and questions about the Ranger Message-ID: <4274@videovax.Tek.COM> Date: Thu, 12-Mar-87 11:34:46 EST Article-I.D.: videovax.4274 Posted: Thu Mar 12 11:34:46 1987 Date-Received: Sat, 14-Mar-87 00:52:18 EST References: <140@tahoma.UUCP> <782@ssc-bee.ssc-vax.UUCP> <2748@jade.BERKELEY.EDU> Reply-To: stever@videovax.Tek.COM (Steven E. Rice, P.E.) Organization: Tektronix Television Systems, Beaverton, Oregon Lines: 26 Keywords: 14MHz Blitter In article <2748@jade.BERKELEY.EDU>, Mike Meyer (mwm@eris.BERKELEY.EDU) writes: > . . . > Given that most blitter-type operations can be done in small loops, > and the cache on the 68020 being large enough to hold small loops, > this makes sense. After the first pass through the loop, it runs out > of cache, so the time to do memory fetches/stores dominates. An even bigger win is that if you have to process the data you are going to blit, you can do so on the fly -- as you stream it through the 68020. This saves one load and one store for each piece of data. However, the blitter in the Amiga performs a very important function -- display refresh. Because this is done in a way that doesn't interfere with the CPU (if the CPU is executing out of FAST memory), both can run at once. So, how about _two_ 68020s -- one to run the programs and one to perform all the display processing? Then, use Video RAM as the display memory, and . . . Steve Rice ---------------------------------------------------------------------------- new: stever@videovax.TV.TEK.COM old: {decvax | hplabs | ihnp4 | uw-beaver}!tektronix!videovax!stever