Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!rutgers!ames!ucbcad!ucbvax!sdcsvax!sdcc6!sdcc3!ee173way From: ee173way@sdcc3.UUCP Newsgroups: comp.sys.amiga Subject: Re: Secret room in marble madness??? Message-ID: <3801@sdcc3.ucsd.EDU> Date: Sat, 14-Mar-87 15:13:47 EST Article-I.D.: sdcc3.3801 Posted: Sat Mar 14 15:13:47 1987 Date-Received: Sun, 15-Mar-87 04:47:45 EST References: <757@hp-sdd.HP.COM> Reply-To: ee173way@sdcc3.ucsd.edu.UUCP (John Schultz) Organization: University of California, San Diego Lines: 12 I read somewhere about extra screens for the c64 version, but not for the amiga. Have played mm enough to finish at expert, never have seen any "secret" screen, and I try a lot of wierd things, like jumping the waves (backwards), exploration, etc. I have even gotten the marble stuck (permenently). Nowadays, I only play one game, the one I wrote. (not yet on the market). John 7OHN