Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!ut-sally!husc6!sri-unix!ctnews!pyramid!oliveb!intelca!mipos3!cpocd2!howard From: howard@cpocd2.UUCP (Howard A. Landman) Newsgroups: comp.sys.mac,comp.windows.x Subject: Re: Mac II color graphics Message-ID: <474@cpocd2.UUCP> Date: Thu, 5-Mar-87 16:50:27 EST Article-I.D.: cpocd2.474 Posted: Thu Mar 5 16:50:27 1987 Date-Received: Sun, 8-Mar-87 05:59:49 EST References: <10231@teknowledge-vaxc.ARPA> <1338@husc6.UUCP> Reply-To: howard@cpocd2.UUCP (Howard A. Landman) Organization: Intel Corp. ASIC Services Organization, Chandler AZ Lines: 32 Xref: mnetor comp.sys.mac:1638 comp.windows.x:208 In article <1338@husc6.UUCP> hadeishi@husc7.UUCP (Mitsuharu Hadeishi) writes: > As far as I know (haven't seen the spec sheets from Apple yet) >the software of the color workstation will support up to a full 16-bits >per R, G, B. The software queries the display device by sending it >a 16-bit RGB value (16-bits per R, G, and B) and getting back the >"closest" value the display device can handle. This sounds like X windows. Perhaps Apple is migrating toward X compatibility. Good idea if so. For more info peruse comp.windows.x, or get an X manual. >That is, >the "color monitor" has extra logic to communicate with the host >machine and tell it the closest 16-bit RGB value it can produce >for a requested value. No, no, no (I hope)! This can all be done in software if necessary, and most present implementations of X do it that way. On the other hand, full X allows you to open a window on *someone* *else's* *machine* if you have permission, and in that case ("color monitor" == other machine) you are close to right. >So software written today should be able to handle the full 16-bits of RGB, >but the actual card can only support 8-bits (for a total of >2^(8*3) or about 4 million colors). The card can display 8 bit planes, >for 256 colors per display. 8 * 3 = 24. 2^24 =~ 16M (not 4M). So you can choose any 256 colors out of a palette of 16 million. This is typical of many graphics controllers (e.g. AED 512, Metheus Omega series, etc.). -- Howard A. Landman ...!intelca!mipos3!cpocd2!howard