Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!lll-lcc!styx!ames!ucbcad!ucbvax!ernie.Berkeley.EDU!shebanow From: shebanow@ernie.Berkeley.EDU (Mike Shebanow) Newsgroups: comp.sys.mac,comp.windows.x Subject: Re: Mac II color graphics Message-ID: <17734@ucbvax.BERKELEY.EDU> Date: Fri, 6-Mar-87 21:34:18 EST Article-I.D.: ucbvax.17734 Posted: Fri Mar 6 21:34:18 1987 Date-Received: Sun, 8-Mar-87 11:24:09 EST References: <10231@teknowledge-vaxc.ARPA> <1338@husc6.UUCP> <474@cpocd2.UUCP> Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: shebanow@ernie.Berkeley.EDU.UUCP (Mike Shebanow) Organization: University of California, Berkeley Lines: 16 Xref: mnetor comp.sys.mac:1665 comp.windows.x:215 Here is the scoop on Mac II graphics, X-Windows, etc. The Mac II software (QuickDraw) supports up to 48 bits per pixel. The current video board in the Mac II only supports 8 bits per pixel, with a 24 bit pallette. However, if some company puts out the video board to support it, there is no reason why you couldn't go much higher. Apple's software has a color-map allocation scheme very similar to that used by X-Windows. Not only that, but X-Windows is ALREADY running on the Mac II, under A/UX (Apple's System V.2 UNIX). It was ported here at Berkeley. All of this info comes from a demo I saw and from Apple's own press releases. PLEASE DO NOT REPLY TO THIS ACCOUNT Andrew Shebanow