Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!lll-lcc!styx!ames!ucbcad!ucbvax!jade!lapis.berkeley.edu!oster From: oster@lapis.berkeley.edu (David Phillip Oster) Newsgroups: comp.sys.mac Subject: Re: Graf3D Queries... Message-ID: <2858@jade.BERKELEY.EDU> Date: Thu, 19-Mar-87 15:54:09 EST Article-I.D.: jade.2858 Posted: Thu Mar 19 15:54:09 1987 Date-Received: Sat, 21-Mar-87 10:28:59 EST References: <594@bcsaic.UUCP> Sender: usenet@jade.BERKELEY.EDU Reply-To: oster@lapis.berkeley.edu.UUCP (David Phillip Oster) Organization: University of California, Berkeley Lines: 17 Keywords: 3D ROM include files I just turned in an article to MacTutor on Graf3D applications in C. I dealt with some of the limitations of Graf3D, and my example program does Bezier spline wire frame approximations of smooth surfaces. I included the libraries and include files with my article. The only documentation I have seen from Apple for Graf3D are in: Appendix J of the Macintosh Programmers Workshop manual and Appendix E of the Lisa Pascal menu. I've done a version of my MacTutor program that has a "decompile" option on the file menu. Choose it, and it regenerates the C source code. Once I get the okay from the editor of MacTutor, I'll post it. Graf3D.Rel has been on Software Supplement disks from Apple. --- David Phillip Oster -- "We live in a Global Village." Arpa: oster@lapis.berkeley.edu -- Uucp: ucbvax!ucblapis!oster -- "You are Number Six."